CodeBuild / Client / update_fleet

update_fleet#

CodeBuild.Client.update_fleet(**kwargs)#

Updates a compute fleet.

See also: AWS API Documentation

Request Syntax

response = client.update_fleet(
    arn='string',
    baseCapacity=123,
    environmentType='WINDOWS_CONTAINER'|'LINUX_CONTAINER'|'LINUX_GPU_CONTAINER'|'ARM_CONTAINER'|'WINDOWS_SERVER_2019_CONTAINER'|'LINUX_LAMBDA_CONTAINER'|'ARM_LAMBDA_CONTAINER'|'LINUX_EC2'|'ARM_EC2'|'WINDOWS_EC2'|'MAC_ARM',
    computeType='BUILD_GENERAL1_SMALL'|'BUILD_GENERAL1_MEDIUM'|'BUILD_GENERAL1_LARGE'|'BUILD_GENERAL1_XLARGE'|'BUILD_GENERAL1_2XLARGE'|'BUILD_LAMBDA_1GB'|'BUILD_LAMBDA_2GB'|'BUILD_LAMBDA_4GB'|'BUILD_LAMBDA_8GB'|'BUILD_LAMBDA_10GB'|'ATTRIBUTE_BASED_COMPUTE',
    computeConfiguration={
        'vCpu': 123,
        'memory': 123,
        'disk': 123,
        'machineType': 'GENERAL'|'NVME'
    },
    scalingConfiguration={
        'scalingType': 'TARGET_TRACKING_SCALING',
        'targetTrackingScalingConfigs': [
            {
                'metricType': 'FLEET_UTILIZATION_RATE',
                'targetValue': 123.0
            },
        ],
        'maxCapacity': 123
    },
    overflowBehavior='QUEUE'|'ON_DEMAND',
    vpcConfig={
        'vpcId': 'string',
        'subnets': [
            'string',
        ],
        'securityGroupIds': [
            'string',
        ]
    },
    proxyConfiguration={
        'defaultBehavior': 'ALLOW_ALL'|'DENY_ALL',
        'orderedProxyRules': [
            {
                'type': 'DOMAIN'|'IP',
                'effect': 'ALLOW'|'DENY',
                'entities': [
                    'string',
                ]
            },
        ]
    },
    imageId='string',
    fleetServiceRole='string',
    tags=[
        {
            'key': 'string',
            'value': 'string'
        },
    ]
)
Parameters:
  • arn (string) –

    [REQUIRED]

    The ARN of the compute fleet.

  • baseCapacity (integer) – The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.

  • environmentType (string) –

    The environment type of the compute fleet.

    • The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).

    • The environment type ARM_EC2 is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

    • The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

    • The environment type LINUX_EC2 is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

    • The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).

    • The environment type MAC_ARM is available for Medium fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), and EU (Frankfurt)

    • The environment type MAC_ARM is available for Large fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and Asia Pacific (Sydney).

    • The environment type WINDOWS_EC2 is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

    • The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai) and EU (Ireland).

    • The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).

    For more information, see Build environment compute types in the CodeBuild user guide.

  • computeType (string) –

    Information about the compute resources the compute fleet uses. Available values include:

    • ATTRIBUTE_BASED_COMPUTE: Specify the amount of vCPUs, memory, disk space, and the type of machine.

    Note

    If you use ATTRIBUTE_BASED_COMPUTE, you must define your attributes by using computeConfiguration. CodeBuild will select the cheapest instance that satisfies your specified attributes. For more information, see Reserved capacity environment types in the CodeBuild User Guide.

    • BUILD_GENERAL1_SMALL: Use up to 4 GiB memory and 2 vCPUs for builds.

    • BUILD_GENERAL1_MEDIUM: Use up to 8 GiB memory and 4 vCPUs for builds.

    • BUILD_GENERAL1_LARGE: Use up to 16 GiB memory and 8 vCPUs for builds, depending on your environment type.

    • BUILD_GENERAL1_XLARGE: Use up to 72 GiB memory and 36 vCPUs for builds, depending on your environment type.

    • BUILD_GENERAL1_2XLARGE: Use up to 144 GiB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.

    • BUILD_LAMBDA_1GB: Use up to 1 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

    • BUILD_LAMBDA_2GB: Use up to 2 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

    • BUILD_LAMBDA_4GB: Use up to 4 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

    • BUILD_LAMBDA_8GB: Use up to 8 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

    • BUILD_LAMBDA_10GB: Use up to 10 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

    If you use BUILD_GENERAL1_SMALL:

    • For environment type LINUX_CONTAINER, you can use up to 4 GiB memory and 2 vCPUs for builds.

    • For environment type LINUX_GPU_CONTAINER, you can use up to 16 GiB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.

    • For environment type ARM_CONTAINER, you can use up to 4 GiB memory and 2 vCPUs on ARM-based processors for builds.

    If you use BUILD_GENERAL1_LARGE:

    • For environment type LINUX_CONTAINER, you can use up to 16 GiB memory and 8 vCPUs for builds.

    • For environment type LINUX_GPU_CONTAINER, you can use up to 255 GiB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.

    • For environment type ARM_CONTAINER, you can use up to 16 GiB memory and 8 vCPUs on ARM-based processors for builds.

    For more information, see On-demand environment types in the CodeBuild User Guide.

  • computeConfiguration (dict) –

    The compute configuration of the compute fleet. This is only required if computeType is set to ATTRIBUTE_BASED_COMPUTE.

    • vCpu (integer) –

      The number of vCPUs of the instance type included in your fleet.

    • memory (integer) –

      The amount of memory of the instance type included in your fleet.

    • disk (integer) –

      The amount of disk space of the instance type included in your fleet.

    • machineType (string) –

      The machine type of the instance type included in your fleet.

  • scalingConfiguration (dict) –

    The scaling configuration of the compute fleet.

    • scalingType (string) –

      The scaling type for a compute fleet.

    • targetTrackingScalingConfigs (list) –

      A list of TargetTrackingScalingConfiguration objects.

      • (dict) –

        Defines when a new instance is auto-scaled into the compute fleet.

        • metricType (string) –

          The metric type to determine auto-scaling.

        • targetValue (float) –

          The value of metricType when to start scaling.

    • maxCapacity (integer) –

      The maximum number of instances in the fleet when auto-scaling.

  • overflowBehavior (string) –

    The compute fleet overflow behavior.

    • For overflow behavior QUEUE, your overflow builds need to wait on the existing fleet instance to become available.

    • For overflow behavior ON_DEMAND, your overflow builds run on CodeBuild on-demand.

    Note

    If you choose to set your overflow behavior to on-demand while creating a VPC-connected fleet, make sure that you add the required VPC permissions to your project service role. For more information, see Example policy statement to allow CodeBuild access to Amazon Web Services services required to create a VPC network interface.

  • vpcConfig (dict) –

    Information about the VPC configuration that CodeBuild accesses.

    • vpcId (string) –

      The ID of the Amazon VPC.

    • subnets (list) –

      A list of one or more subnet IDs in your Amazon VPC.

      • (string) –

    • securityGroupIds (list) –

      A list of one or more security groups IDs in your Amazon VPC.

      • (string) –

  • proxyConfiguration (dict) –

    The proxy configuration of the compute fleet.

    • defaultBehavior (string) –

      The default behavior of outgoing traffic.

    • orderedProxyRules (list) –

      An array of FleetProxyRule objects that represent the specified destination domains or IPs to allow or deny network access control to.

      • (dict) –

        Information about the proxy rule for your reserved capacity instances.

        • type (string) – [REQUIRED]

          The type of proxy rule.

        • effect (string) – [REQUIRED]

          The behavior of the proxy rule.

        • entities (list) – [REQUIRED]

          The destination of the proxy rule.

          • (string) –

  • imageId (string) – The Amazon Machine Image (AMI) of the compute fleet.

  • fleetServiceRole (string) – The service role associated with the compute fleet. For more information, see Allow a user to add a permission policy for a fleet service role in the CodeBuild User Guide.

  • tags (list) –

    A list of tag key and value pairs associated with this compute fleet.

    These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.

    • (dict) –

      A tag, consisting of a key and a value.

      This tag is available for use by Amazon Web Services services that support tags in CodeBuild.

      • key (string) –

        The tag’s key.

      • value (string) –

        The tag’s value.

Return type:

dict

Returns:

Response Syntax

{
    'fleet': {
        'arn': 'string',
        'name': 'string',
        'id': 'string',
        'created': datetime(2015, 1, 1),
        'lastModified': datetime(2015, 1, 1),
        'status': {
            'statusCode': 'CREATING'|'UPDATING'|'ROTATING'|'PENDING_DELETION'|'DELETING'|'CREATE_FAILED'|'UPDATE_ROLLBACK_FAILED'|'ACTIVE',
            'context': 'CREATE_FAILED'|'UPDATE_FAILED'|'ACTION_REQUIRED'|'PENDING_DELETION'|'INSUFFICIENT_CAPACITY',
            'message': 'string'
        },
        'baseCapacity': 123,
        'environmentType': 'WINDOWS_CONTAINER'|'LINUX_CONTAINER'|'LINUX_GPU_CONTAINER'|'ARM_CONTAINER'|'WINDOWS_SERVER_2019_CONTAINER'|'LINUX_LAMBDA_CONTAINER'|'ARM_LAMBDA_CONTAINER'|'LINUX_EC2'|'ARM_EC2'|'WINDOWS_EC2'|'MAC_ARM',
        'computeType': 'BUILD_GENERAL1_SMALL'|'BUILD_GENERAL1_MEDIUM'|'BUILD_GENERAL1_LARGE'|'BUILD_GENERAL1_XLARGE'|'BUILD_GENERAL1_2XLARGE'|'BUILD_LAMBDA_1GB'|'BUILD_LAMBDA_2GB'|'BUILD_LAMBDA_4GB'|'BUILD_LAMBDA_8GB'|'BUILD_LAMBDA_10GB'|'ATTRIBUTE_BASED_COMPUTE',
        'computeConfiguration': {
            'vCpu': 123,
            'memory': 123,
            'disk': 123,
            'machineType': 'GENERAL'|'NVME'
        },
        'scalingConfiguration': {
            'scalingType': 'TARGET_TRACKING_SCALING',
            'targetTrackingScalingConfigs': [
                {
                    'metricType': 'FLEET_UTILIZATION_RATE',
                    'targetValue': 123.0
                },
            ],
            'maxCapacity': 123,
            'desiredCapacity': 123
        },
        'overflowBehavior': 'QUEUE'|'ON_DEMAND',
        'vpcConfig': {
            'vpcId': 'string',
            'subnets': [
                'string',
            ],
            'securityGroupIds': [
                'string',
            ]
        },
        'proxyConfiguration': {
            'defaultBehavior': 'ALLOW_ALL'|'DENY_ALL',
            'orderedProxyRules': [
                {
                    'type': 'DOMAIN'|'IP',
                    'effect': 'ALLOW'|'DENY',
                    'entities': [
                        'string',
                    ]
                },
            ]
        },
        'imageId': 'string',
        'fleetServiceRole': 'string',
        'tags': [
            {
                'key': 'string',
                'value': 'string'
            },
        ]
    }
}

Response Structure

  • (dict) –

    • fleet (dict) –

      A Fleet object.

      • arn (string) –

        The ARN of the compute fleet.

      • name (string) –

        The name of the compute fleet.

      • id (string) –

        The ID of the compute fleet.

      • created (datetime) –

        The time at which the compute fleet was created.

      • lastModified (datetime) –

        The time at which the compute fleet was last modified.

      • status (dict) –

        The status of the compute fleet.

        • statusCode (string) –

          The status code of the compute fleet. Valid values include:

          • CREATING: The compute fleet is being created.

          • UPDATING: The compute fleet is being updated.

          • ROTATING: The compute fleet is being rotated.

          • PENDING_DELETION: The compute fleet is pending deletion.

          • DELETING: The compute fleet is being deleted.

          • CREATE_FAILED: The compute fleet has failed to create.

          • UPDATE_ROLLBACK_FAILED: The compute fleet has failed to update and could not rollback to previous state.

          • ACTIVE: The compute fleet has succeeded and is active.

        • context (string) –

          Additional information about a compute fleet. Valid values include:

          • CREATE_FAILED: The compute fleet has failed to create.

          • UPDATE_FAILED: The compute fleet has failed to update.

        • message (string) –

          A message associated with the status of a compute fleet.

      • baseCapacity (integer) –

        The initial number of machines allocated to the compute fleet, which defines the number of builds that can run in parallel.

      • environmentType (string) –

        The environment type of the compute fleet.

        • The environment type ARM_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), Asia Pacific (Mumbai), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), EU (Frankfurt), and South America (São Paulo).

        • The environment type ARM_EC2 is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

        • The environment type LINUX_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

        • The environment type LINUX_EC2 is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

        • The environment type LINUX_GPU_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), and Asia Pacific (Sydney).

        • The environment type MAC_ARM is available for Medium fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), and EU (Frankfurt)

        • The environment type MAC_ARM is available for Large fleets only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), and Asia Pacific (Sydney).

        • The environment type WINDOWS_EC2 is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Tokyo), Asia Pacific (Singapore), Asia Pacific (Sydney), South America (São Paulo), and Asia Pacific (Mumbai).

        • The environment type WINDOWS_SERVER_2019_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), Asia Pacific (Sydney), Asia Pacific (Tokyo), Asia Pacific (Mumbai) and EU (Ireland).

        • The environment type WINDOWS_SERVER_2022_CONTAINER is available only in regions US East (N. Virginia), US East (Ohio), US West (Oregon), EU (Ireland), EU (Frankfurt), Asia Pacific (Sydney), Asia Pacific (Singapore), Asia Pacific (Tokyo), South America (São Paulo) and Asia Pacific (Mumbai).

        For more information, see Build environment compute types in the CodeBuild user guide.

      • computeType (string) –

        Information about the compute resources the compute fleet uses. Available values include:

        • ATTRIBUTE_BASED_COMPUTE: Specify the amount of vCPUs, memory, disk space, and the type of machine.

        Note

        If you use ATTRIBUTE_BASED_COMPUTE, you must define your attributes by using computeConfiguration. CodeBuild will select the cheapest instance that satisfies your specified attributes. For more information, see Reserved capacity environment types in the CodeBuild User Guide.

        • BUILD_GENERAL1_SMALL: Use up to 4 GiB memory and 2 vCPUs for builds.

        • BUILD_GENERAL1_MEDIUM: Use up to 8 GiB memory and 4 vCPUs for builds.

        • BUILD_GENERAL1_LARGE: Use up to 16 GiB memory and 8 vCPUs for builds, depending on your environment type.

        • BUILD_GENERAL1_XLARGE: Use up to 72 GiB memory and 36 vCPUs for builds, depending on your environment type.

        • BUILD_GENERAL1_2XLARGE: Use up to 144 GiB memory, 72 vCPUs, and 824 GB of SSD storage for builds. This compute type supports Docker images up to 100 GB uncompressed.

        • BUILD_LAMBDA_1GB: Use up to 1 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

        • BUILD_LAMBDA_2GB: Use up to 2 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

        • BUILD_LAMBDA_4GB: Use up to 4 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

        • BUILD_LAMBDA_8GB: Use up to 8 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

        • BUILD_LAMBDA_10GB: Use up to 10 GiB memory for builds. Only available for environment type LINUX_LAMBDA_CONTAINER and ARM_LAMBDA_CONTAINER.

        If you use BUILD_GENERAL1_SMALL:

        • For environment type LINUX_CONTAINER, you can use up to 4 GiB memory and 2 vCPUs for builds.

        • For environment type LINUX_GPU_CONTAINER, you can use up to 16 GiB memory, 4 vCPUs, and 1 NVIDIA A10G Tensor Core GPU for builds.

        • For environment type ARM_CONTAINER, you can use up to 4 GiB memory and 2 vCPUs on ARM-based processors for builds.

        If you use BUILD_GENERAL1_LARGE:

        • For environment type LINUX_CONTAINER, you can use up to 16 GiB memory and 8 vCPUs for builds.

        • For environment type LINUX_GPU_CONTAINER, you can use up to 255 GiB memory, 32 vCPUs, and 4 NVIDIA Tesla V100 GPUs for builds.

        • For environment type ARM_CONTAINER, you can use up to 16 GiB memory and 8 vCPUs on ARM-based processors for builds.

        For more information, see On-demand environment types in the CodeBuild User Guide.

      • computeConfiguration (dict) –

        The compute configuration of the compute fleet. This is only required if computeType is set to ATTRIBUTE_BASED_COMPUTE.

        • vCpu (integer) –

          The number of vCPUs of the instance type included in your fleet.

        • memory (integer) –

          The amount of memory of the instance type included in your fleet.

        • disk (integer) –

          The amount of disk space of the instance type included in your fleet.

        • machineType (string) –

          The machine type of the instance type included in your fleet.

      • scalingConfiguration (dict) –

        The scaling configuration of the compute fleet.

        • scalingType (string) –

          The scaling type for a compute fleet.

        • targetTrackingScalingConfigs (list) –

          A list of TargetTrackingScalingConfiguration objects.

          • (dict) –

            Defines when a new instance is auto-scaled into the compute fleet.

            • metricType (string) –

              The metric type to determine auto-scaling.

            • targetValue (float) –

              The value of metricType when to start scaling.

        • maxCapacity (integer) –

          The maximum number of instances in the fleet when auto-scaling.

        • desiredCapacity (integer) –

          The desired number of instances in the fleet when auto-scaling.

      • overflowBehavior (string) –

        The compute fleet overflow behavior.

        • For overflow behavior QUEUE, your overflow builds need to wait on the existing fleet instance to become available.

        • For overflow behavior ON_DEMAND, your overflow builds run on CodeBuild on-demand.

        Note

        If you choose to set your overflow behavior to on-demand while creating a VPC-connected fleet, make sure that you add the required VPC permissions to your project service role. For more information, see Example policy statement to allow CodeBuild access to Amazon Web Services services required to create a VPC network interface.

      • vpcConfig (dict) –

        Information about the VPC configuration that CodeBuild accesses.

        • vpcId (string) –

          The ID of the Amazon VPC.

        • subnets (list) –

          A list of one or more subnet IDs in your Amazon VPC.

          • (string) –

        • securityGroupIds (list) –

          A list of one or more security groups IDs in your Amazon VPC.

          • (string) –

      • proxyConfiguration (dict) –

        The proxy configuration of the compute fleet.

        • defaultBehavior (string) –

          The default behavior of outgoing traffic.

        • orderedProxyRules (list) –

          An array of FleetProxyRule objects that represent the specified destination domains or IPs to allow or deny network access control to.

          • (dict) –

            Information about the proxy rule for your reserved capacity instances.

            • type (string) –

              The type of proxy rule.

            • effect (string) –

              The behavior of the proxy rule.

            • entities (list) –

              The destination of the proxy rule.

              • (string) –

      • imageId (string) –

        The Amazon Machine Image (AMI) of the compute fleet.

      • fleetServiceRole (string) –

        The service role associated with the compute fleet. For more information, see Allow a user to add a permission policy for a fleet service role in the CodeBuild User Guide.

      • tags (list) –

        A list of tag key and value pairs associated with this compute fleet.

        These tags are available for use by Amazon Web Services services that support CodeBuild build project tags.

        • (dict) –

          A tag, consisting of a key and a value.

          This tag is available for use by Amazon Web Services services that support tags in CodeBuild.

          • key (string) –

            The tag’s key.

          • value (string) –

            The tag’s value.

Exceptions